CXX = g++
CXXFLAGS = -O2 -Wall -Inewmat -Lnewmat 

%.o:          %.cpp
	      $(CXX) $(CXXFLAGS) -c $*.cpp

OBJ_ALL = game.o main.o

game:  $(OBJ_ALL)
	$(MAKE) -C newmat; $(CXX) $(CXXFLAGS) -o $@ $(OBJ_ALL) -lnewmat -lm

game.o: game.h
main.o: game.h

.PHONY : clean
clean :	
	rm -f *.o game; $(MAKE) -C newmat clean
